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Bad Medicine is a short introductory adventure for an Iron Age Mutants & Masterminds game. It is intended for a team of four to six power level 9 characters, with some suggestions for adjusting it to suit other power levels.

The adventure is set during the Iron Age of Freedom City, as described in Chapter 5 of this book. Access to the Freedom City campaign setting sourcebook is useful, but not required, to run this adventure. Gamemasters wishing to set Bad Medicine somewhere other than Freedom City should adjust the names and locations to suit the new location.

The plot of the adventure involves criminal efforts to recover certain designer drugs that have found their way into Freedom City’s underground while the heroes trace down the origin of the newest scourge on the streets and encounter a larger scheme than they originally expected.

Download Bad Medicine (PDF)

 


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