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A Date That Will Live In Infamy is an introductory adventure for a Golden Age series set in Freedom City, at the dawn of America’s entry into World War II. It introduces the heroes to the heroes of the day, the Liberty League, and perhaps gives them the opportunity to join that celebrated team, or even replace them if the League should fall to the forces of evil. Of course, before that happens, the characters will have to fight America’s greatest heroes in order to save them!
The true villain of this adventure is Dr. Geistmann, the “Aryan Ape” and mad scientist described in Chapter 5. The game stats of the various members of the Liberty League from that chapter are also required to run this adventure, along with the supporting cast archetypes from Chapter 11 of Mutants & Masterminds. The Freedom City sourcebook is recommended, but not required to run the adventure.
Download A Date That Will Live In Infamy (PDF)

Charge of the Freedom Brigade is designed for six to eight Golden Age Mutants & Masterminds heroes in the power level 8 to 10 range. It can accommodate a power level 12 hero as part of the group, but any more such powerful dogooders are going to require the Gamemaster to ratchet up the opposition, either in numbers, power level, or both to provide a sufficient challenge to the heroes.
This adventure is set in Freedom City at the start of America’s involvement in World War II (described in the Golden Age sourcebook from Green Ronin Publishing). It can, however, be used in the seaboard campaign city of the Gamemaster’s choice simply by changing the proper names.
Although the Golden Age and Freedom City sourcebooks are recommended for running this adventure and capturing the feel of the era, they are not required. The adventure contains everything you need to run it using just the Mutants & Masterminds rulebook.
Download Charge of the Freedom Brigade (PDF)
