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STR +10 (30/10) DEX +1 (13) CON +1 (12) INT +0 (11) WIS +1 (12) CHA +1 (12)

Saves: Toughness +11 (10 Impervious) Fortitude +10 Reflex +6 Will +8

Skills: Bluff 6 (+6), Diplomacy 8 (+8), Intimidate 6 (+6), Language (Chinese, English, French, German, Korean, Polish, Vietnamese), Notice 6 (+6), Sense Motive 4 (+4), Stealth 8 (+8), Survival 8 (+8)

Feats: Attack Focus (Melee) 2, Benefit (Security Clearance), Inspire, Leadership, Master Plan, Move-by Action

Powers: Enhanced Ability (Strength) 20, Flight 6 (500 mph), Immunity 1 (Aging), Protection 10 (Extras: Impervious 9), Super-Strength 6 (heavy load: 200 tons)

Combat: Attack +10, Grapple +26, Damage +10 (unarmed), Defense +9, Knockback -10, Initiative +1

Totals: Abilities 10 + Skills 14 + Feats 7 +

Powers 64 + Combat 34 + Saves 21 = Total 150

Red Hammer (Aleksei Tarasov) is an older Soviet hero and leader of the People’s Revolution superteam. Like John Bull and Old Glory - his superpowers were the result of Allied scientists trying to recreate the German Übermensch formula that had created dozens of super-soldiers for the Third Reich. The Allies were working from sketchy notes stolen from a Nazi scientist and had great difficulty recreating the formula.

The Soviet super soldier program was given a needed boost when Red Army troops overran a German HQ in Stalingrad. In the basement they captured a solitary Bavarian mystic who was conducting rituals to benefit Nazi troops during the siege.

Under torture, the mystic revealed the secret of the Third Reich’s super-soldier program. The process is alchemical-requiring both the chemicals ingested by the subject and a mystical ritual that guides the transformation. Without the ritual directing the chemical formula’s process, the transformation will be uncontrolled and will most often result in the death of the test subject.

[The demo includes a handfull of new characters and more! Thirteen pages total!]

Download Demo PDF
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Buy Softcover at Lulu

Silverback is back with a new and improved Condition Chips. These chips present you with some trimmed down game rules and effects right on the card. Download the PDF and check them out for yourself!

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If you use these chips, please feel free to leave your comments and review on the Atomic Think Tanks!

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M&M Condition Chips Version 1 Page

 


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